Iron Flask 5e Wikidot. The contents of these packs are listed here. A creature tr

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The contents of these packs are listed here. A creature trapped in the flask doesn't need to breathe, eat, or drink and doesn't age. By speaking the command word of the iron flask, the user could trap a nearby extraplanar creature inside it for an indeterminate amount of time. If the flask is Iron Flask. Iron Flask Wondrous Item, Legendary While holding this brass-stoppered iron flask, you can take a Magic action to target a creature that you can see within 60 feet of yourself. Magic Items: Dungeon Master's GuideCommon Uncommon Rare Very Rare Legendary Artifact Gothic/Horror Trinkets Sinister deeds and festering evils take many forms, sometimes as stories and sometimes as physical scars. Once trapped, a creature remains in the flask until released. Hit Points Hit Dice: 1d8 per artificer level Hit Points at 1st Level: 8 + your Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + your Iron Flask: These special containers are typically inlaid with runes of silver and stoppered by a brass plug bearing a seal engraved with sigils, glyphs, and special symbols. The flask can hold only one creature at While holding this brass-stoppered iron flask, you can take a Magic action to target a creature that you can see within 60 feet of yourself. If the Home » Equipment » Adventuring GearAdventuring Gear Explore a list of unique trinkets for your D&D 5th Edition campaign. A creature trapped in the flask doesn’t age and doesn’t need to breathe, eat, or Once trapped, a creature remains in the flask until released. If you Wondrous Item Legendary This iron bottle has a brass stopper. DnD 5e Magic Item. The flask can hold only one creature at a time. You can use an action to speak the flask's command word, targeting a creature Equipment Packs The starting equipment you get from your class includes a collection of useful adventuring gear, put together in a pack. You can use an action to speak the flask’s command word, targeting a creature that you can see within 60 feet of you. name }}, from the 5th edition (5e) SRD (System Reference Document). A creature trapped in the flask doesn’t age and doesn’t need to breathe, eat, or If the target has been trapped by the flask before, it has advantage on the saving throw. When the user User Guide First Time User About Contact Legal Discussion Forums Members magic-item:link-collection master-link-collection » magic-item:link-collection The magic item {{ page. Once trapped, a creature remains in the flask until released. iron-bands-of-bilarro iron-flask ironfang javelin-of-lightning jewel-of-three-prayers keen-dagger keoghtoms-ointment keycharm khrusor kiss-of-the-changebringer knaves-eye-patch korolnor Iron Flask ¶ Wondrous item, legendary This iron bottle has a brass stopper. You can use an action to remove the flask's stopper and release the creature the flask contains. A creature trapped in the flask doesn't need to breathe, eat, or drink and doesn't A creature trapped in the flask doesn't need to breathe, eat, or drink and doesn't age. This iron bottle has a brass stopper. It was possible for the creature to resist Once trapped, a creature remains in the flask until released. A creature trapped in the flask doesn't need to breathe, eat, or drink and doesn't Once trapped, a creature remains in the flask until released. If the flask is empty and the target is native to a plane A creature trapped in the flask doesn't need to breathe, eat, or drink and doesn't age. All manner of talismans, mementos, criminal evidence, . You can use an action to speak the flask’s command word, targeting a creature that you can see within 60 feet As an artificer, you gain the following class features. meta.

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